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Company Report

Hasbro continues to hold a leading position in the roughly $46 billion North American retail toy industry (Circana), developing and marketing well-known global brands that include Transformers, My Little Pony, and Nerf. The firm operates a relatively differentiated business model, thanks to its digital properties and games exposure, partner brand relationships, and licensing arrangements, strengths that can be better monetized with most of its entertainment-related assets now divested. The firm's evolving multimedia presence, including its 2026 expansion into self-published video games, aids in Hasbro's progress toward its Play to Win goals, which include operating margin expansion of 50-100 basis points annually between 2025 and 2027.
Company Report

Hasbro continues to hold a leading position in the roughly $46 billion North American retail toy industry (Circana), developing and marketing well-known global brands that include Transformers, My Little Pony, and Nerf. The firm operates a relatively differentiated business model, thanks to its digital properties and games exposure, partner brand relationships, and licensing arrangements, strengths that can be better monetized with most of its entertainment-related assets now divested. The firm's evolving multimedia presence, including its 2026 expansion into self-published video games, aids in Hasbro's progress toward its Play to Win goals, which include operating margin expansion of 50-100 basis points annually between 2025 and 2027.
Company Report

Hasbro continues to hold a leading position in the roughly $46 billion North American retail toy industry (Circana), developing and marketing well-known global brands that include Transformers, My Little Pony, and Nerf. The firm operates a relatively differentiated business model, thanks to its digital properties and games exposure, partner brand relationships, and licensing arrangements, strengths that can be better monetized with most of its entertainment-related assets now divested. The firm's evolving multimedia presence, including its 2026 expansion into self-published video games, aids in Hasbro's progress toward its Play to Win goals, which include operating margin expansion of 50-100 basis points annually between 2025 and 2027.
Company Report

Hasbro continues to hold a leading position in the $42 billion North American retail toy industry (Circana), developing, manufacturing, and marketing well-known global brands that include Transformers, My Little Pony, and Nerf. The firm operates a relatively differentiated business model, thanks to its digital properties and games exposure, partner brand relationships, and licensing arrangements, strengths that can be better monetized with the most of its entertainment-related assets now divested. The firm's evolving multimedia presence, including its 2026 expansion into self-published video games, aids in Hasbro's progress toward its Play to Win goals, which include operating margin expansion of 50-100 basis points annually between 2025 and 2027.
Company Report

Hasbro continues to hold a leading position in the $42 billion North American retail toy industry (Circana), developing, manufacturing, and marketing well-known global brands that include Transformers, My Little Pony, and Nerf. The firm operates a relatively differentiated business model, thanks to its digital properties and games exposure, partner brand relationships, and licensing arrangements, strengths that can be better monetized with the most of its entertainment-related assets now divested. The firm's evolving multimedia presence, including its 2026 expansion into self-published video games, aids in Hasbro's progress toward its Play to Win goals, which include operating margin expansion of 50-100 basis points annually between 2025 and 2027.
Company Report

Hasbro continues to hold a leading position in the $42 billion North American retail toy industry (Circana), developing, manufacturing, and marketing well-known global brands that include Transformers, My Little Pony, and Nerf. The firm operates a relatively differentiated business model, thanks to its digital properties and games exposure, partner brand relationships, and licensing arrangements, strengths that can be better monetized with the most of its entertainment-related assets now divested. The firm's evolving multimedia presence, including its 2026 expansion into self-published video games, aids in Hasbro's progress toward its Play to Win goals which include operating margin expansion of 50-100 basis points annually over the next three years.
Company Report

Hasbro continues to hold a leading position in the $42 billion North American retail toy industry (Circana), developing, manufacturing, and marketing well-known global brands that include Transformers, My Little Pony, and Nerf. The firm operates a relatively differentiated business model, thanks to its digital properties and games exposure, partner brand relationships, and licensing arrangements, strengths that can be better monetized with the most of its entertainment-related assets now divested. The firm's evolving multimedia presence, including its 2026 expansion into self-published video games, aids in Hasbro's progress toward its Play to Win goals which include operating margin expansion of 50-100 basis points annually over the next three years.
Company Report

Hasbro continues to hold a leading position in the nearly $28 billion North American retail toy industry (Circana), developing, manufacturing, and marketing well-known global brands that include Transformers, My Little Pony, and Nerf. The firm operates a relatively differentiated business model, thanks to its digital properties exposure, content creation ability, and key licensing arrangements, abilities that can be better monetized with the Entertainment One (EOne) entertainment-related assets now divested (2023). Production capabilities support Hasbro's multimedia presence, as does Discovery Family, a joint venture that brings Hasbro's brands to television, bolstering the firm's brand blueprint strategy. Hasbro has historically dominated the big-screen, building brand loyalty and generating new streams of revenue from its licensing businesses (like Star Wars and Marvel). We think Hasbro and the toy industry have modest runway for growth ahead through international growth (Asia-Pacific and emerging markets still provide longer-term growth potential through share gains) and acquisitions of strategic players that fit into Hasbro's portfolio (for example, D&D Beyond).
Stock Analyst Note

Although narrow-moat Hasbro's sales performance continues to flounder, we contend that the real story behind the firm's third quarter is in its profit metrics. Sales fell 15%, to $1.3 billion, with consumer products contracting 10% and Wizards of the Coast and digital, or WOTC, down 5%. However, Hasbro's CP segment sales were primarily affected by exited brands and lower closeouts, which resulted in a strong segment-adjusted operating margin of 15%, up nearly 400 basis points. This supported an enterprise level operating margin of 25.7%, a third-quarter high-water mark, despite some compression in the WOTC profit profile.
Company Report

Hasbro continues to hold a leading position in the nearly $28 billion North American retail toy industry (Circana), developing, manufacturing, and marketing well-known global brands that include Transformers, My Little Pony, and Nerf. The firm operates a relatively differentiated business model, thanks to its digital properties exposure, content creation ability, and key licensing arrangements, abilities can be better monetized with the Entertainment One (EOne) entertainment-related assets now divested (2023). Production capabilities support Hasbro's multimedia presence, as does Discovery Family, a joint venture that brings Hasbro's brands to television, bolstering the firm's brand blueprint strategy. Hasbro has historically dominated the big-screen, building brand loyalty and generating new streams of revenue from its licensing businesses (like Star Wars and Marvel). We think Hasbro and the toy industry have modest runway for growth ahead through international growth (Asia-Pacific and emerging markets still provide longer-term growth potential through share gains) and acquisitions of strategic players that fit into Hasbro's portfolio (for example, D&D Beyond).
Stock Analyst Note

Thanks to exposure to the right strategic growth categories, narrow-moat Hasbro could capture stellar operating margin performance in its second quarter. While the consumer products segment continues to decline as the firm prunes underperforming brands and out-licenses certain lines (with sales down 20%, but just 6% on a like-for-like basis), the Wizards of the Coast, or WOTC, and digital gaming segment keeps outperforming, delivering 20% growth as Monopoly Go surpasses expectations. Moreover, as digital comprises a larger mix of the WOTC and digital segment, margins have delivered upside, with adjusted segment margins climbing nearly 1,700 basis points over last year. With WOTC and digital representing 45% of the total sales mix in the period, Hasbro printed a 25% adjusted operating margin, a high-water mark for the firm. Even if the benefits of Monopoly Go begin to erode, we think a full-year enterprise-level 20% operating margin is in sight. We expect the WOTC segment to face headwinds from lapping more launches in 2023, leading to a midteens segment sales decline in the back half of 2024.

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